

Legendaries, however, had their caps decreased by 1. They wanted the value of donating a rare card to be more worth it.ĥ/3 May Update- King Tower, Common, and Rare level caps had increased by 1 Originally used to be Lvl 12 King Towers, Lvl 12 commons, and Lvl 10 rares. It really didn't sound like much due to scarce details at the time, but it stopped hog riders and other building targeting troops from being pulled across the arena.Ģ/29 March Update- Originally, donating rare cards would only give you 5xp. This change was added because they thought progression was a bit slow in later arenas.Ģ/29 March Update- This change made it so troops would be slightly harder to be distracted. Reminder: Control+F to search for a card or arena easierġ/11 (first ever!) Balance Changes- They thought that players were getting to lvl 9 too quickly by upgrading their commons to that same level, so they increased the xp needed by 25%Ģ/9 Balancing Update- (Keep in mind Arena 7 was the highest arena, and when Silver, Gold, and Magical were the only chest) Arena 3-7 chest had been changed so they contain more cards and gold with a slightly higher gem cost in the shop (Yes, you originally could buy Silver and Gold chest from the shop). Guy with bucket on head riding a pony- Dark Prince The literal definition of cancer for nearly everyone on this sub- Royal Giant The card everyone forgot about- Tornadoīarbarians on steroids giving everyone cancer- Elite Barbarians Hog Ridaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa- Hog Rider If you somehow find a way to have trouble finding them, here is the list: These are all buffs/nerfs/reworks to every single card since the game was released on January 4th, 2016. If you're wondering how a card was changed and you don't feel like looking it up yourself, then here ya go! I had nothing else productive to do so I did this.
